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A strong hit with two swords will break through a block.
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Whirlwind attacks with two-handed weapons can now be blocked completely. Some errors in Italian texts corrected. + New function "MagicSummonCompanion" for new kinds of summoned companions. + NPCs now can react aggressive on armor of other "political" fractions. It's not possible anymore to get Lester's, Ilja's and Yussuf's temple key and Masil's promissory notes twice. Icons of cudgel, heavy branch, Nordmarian sword, recipe for mana potion, recipe for Nordmarian sword, recipe for El Bastardo, Meteor and the perk "Take animal skins" corrected or improved, resp. + Subtitles are available now when the hero reads out what he finds at bookstands and stone tablets. Dialog with Masil after cancellation of the quest "Debt and debility" corrected. If Ugolf tells the hero about Tjalf's chest, there's an additional small piece of dialog available after looting the chest. Tippler, Hjalte and Garik now drink booze at adequate points of the conversations, Hjalte also eats some meat. The hero now drinks the bottle of booze he gets from Flint. Some speech outputs in russian game version corrected. + "Storyhelper" (sh) has more detailed dialog options to increase or decrease reputation. Saturas now also hands out his key when the hero talks to him the first time ever after exploring Al Shedim. Terrain shadows on faraway trees corrected. Always on, exception: few fire places, because the world has not been recompiled). + Leaf subsurface scattering (only with activated Rim Lighting and Shader 3.0). Bug corrected where audio system always cached out sound even if property said "no". Texture/Shadow/Light flickering eliminated (occured on ATI 4xxx serie cards). The Community Patch Team released another not so small update. The new features and the ModKit are explained in the respective modder manual and editor guide. There were also more possibilities added for modders. Using that ModKIt there are possibilities to change or create new game contents in a limited ways.
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In addition to this the patch includes a ModKit, the Gothic 3 Genome Lite Edition. was introduced with CP 1.70.Ĭompared to the previous patch (1.74) CP 1.75 offers widescreen support for the menues, new graphics options (like color grading or FXAA) and decreasing of stuttering by using a shader cache.
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There were several changes since the last official patch: Beside countless major and minor bug fixes, graphics and performance improvements there an “Alternative Balancing” and alternative A.I. You have to start a new game after the installation. There are some nice new additions, including a modkit, although you'll need to start a new game: The promised v1.75 Community Patch (or Enhanced Edition according to their website) for Gothic 3 is now available from Mad Vulture Games.
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